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HE WAS ASSIGNED TO THE MICROSOFT CORPORATION ASSIGNMENT OF PUBLIC NEEDS TO MICROSOFT CORPORATION (See document for details). Creditors: FRALEY, CHRISTOPHER LEE, WELLAND, ROBERT VICTOR, MCKELVIE, SAMUEL JAMES, STONE, VICTOR ANDREW

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The scripting engine interface provides the ability to connect an appropriate scripting application or server to any scripting language. The implementation of the scripting engine itself (language, syntax, persistence format, execution mode, etc.) is left to the vendor, and the scripting engine does not have to come from the same vendor as the application developer. The scripting engine interface implements this capability using a set of inputs, the two most important of which are IActiveScriptSite (implemented by the host application) and IActiveScript (implemented by the language engine.) Together, these variables allow the campaign to communicate. it has a writing engine. about scriptable action and define scripts that the scripting engine should execute, quickly or in response to user actions such as mouse clicks. The scripting engine interface redefines the handshake required between two different types of software components in a way that has never been done before. Unlike the old scripting engine interfaces, which define a separate and proprietary way to connect to the application, the interface described here provides a common hook tool that is simple and straightforward.

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This product is related to the script engine interface that enables applications to support different scripting languages ​​from different sources and vendors, and allows information about the script engine (language, syntax, continuous format, execution mode, etc.) to be implemented independently from the host application. The interface also allows the host application to determine which script engines are available on the host machine. So any application can easily support any suitable scripting language required by the user.

In modern software technology, there are two types of software components: scripting languages ​​and applications. The user writes programs in a scripting language that automate tasks performed by the host application. For example, a user can write a script in Visual Basic for Applications™ (VBA) to create a chart using Microsoft Excel graphics.

However, under current technology, each language engine is tightly coupled to the specific host application using a proprietary interface that is unique to each application. This means that users do not have a choice of which writing engine to use for their application. They have to use a language that is specially designed and integrated with the tool, which is not the best language for their purposes. Similarly, the providers of writing engines have a limited market for their products because they cannot make their language engines compatible with existing tools, because the versions of those tools are proprietary, or proprietary, and different for each application.

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The scripting engine interface of the present invention overcomes these problems and provides a breakthrough in technology by integrating the ability to connect a suitable scripting application or server to any scripting language. The implementation of the script engine itself (language, syntax, persistence format, execution model, etc.) is left entirely to the vendor, and the script engine does not have to come from the same vendor as the application developer.

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Scripting engine design enables this capability using a set of sites, the two most important of which are IActiveScriptSite (implemented by the host application) and IActiveScript (implemented by the language engine.)

Together, these interfaces allow the campaign to notify the content engine of its content and define the content that the engine should perform, quickly or in response to user actions such as mouse clicks.

A scripting language engine redefines the handshake needed between scripting engines and applications in a way that has never been done before. Unlike the old application engines, which define a unique and proprietary way to connect to the application, the interface described here provides an all-in-one hook tool -generally simple and direct. This allows software vendors to create applications that can be easily written using any language that users want, by simply exposing the automation object model, supporting the interface to host script engines, and loading scripts into those engines. Similarly, language vendors can specify language engines that link to a suitable written application, without knowing the specifics of that application. Language vendors, software vendors, and end users all benefit from increased choice and interoperability.

FIG. 1 illustrates in block diagram form the working environment and components including the scripting language engine interface of the present invention;

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FIG. 2 shows in block form the relationship and interaction between the different script engines namely; and

FIG. 3 shows in a flow diagram the actions and steps that the writing engine takes during the various changes.

The scripting engine interface provides the ability to add scripting and OLE Automation capabilities to programs such as applications or servers. The scripting engine is included in a commercially available product called Microsoft ActiveX™ Scripting (ActiveX Scripting), and it enables host computers to call different scripting engines from multiple vendors and vendors to script between software components. The implementation of the script itself: language, syntax, persistence format, execution mode, and the like is left to the script vendor. Security has been taken to allow host computers that rely on ActiveX Scripting to use an arbitrary language “backend.”

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ActiveX Scripting components fall into two categories: ActiveX script host and ActiveX scripting engine. A scripting computer creates a scripting engine and tells the scripting engine to execute scripts. Examples of existing and potential ActiveX scripting hosts include:

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ActiveX Scripting design isolates the interface elements that are only needed in an authorized environment to prevent unauthorized computers (such as browsers and viewers) and scripting engines (for example, VBScript) light.

FIG. 1 shows in diagrammatic form the working environment and components including the scripting engine interface of the present invention, and particularly the interaction between the script host ActiveX 105 and the ActiveX scripting engine 101. This example includes creating the scripting engine 101 and using the scripting method on. it. The following description details the steps involved in the interaction between the scripting host 105 and the scripting engine 101 (the exact nest of the calling function is left to be clarified) and shows the flow of information between these parts:

1. Create a Plan. The scripting host 105 loads the project or document into its workspace from the data storage 106 or data communication interface (not shown) in a known manner. (This step is not specific to ActiveX Scripting, but is included here for completeness.)

2. Create an ActiveX Scripting Engine. The scripting host 105 calls the CoCreateinstance function to create a new ActiveX scripting engine 101 , specifying the class identifier (CLSID) of the other scripting engine 101 to be used. For example, the HTML browsing component of Internet Explorer receives the class identifier of the scripting engine through the CLSID= attribute of the HTML tag. The scripting host 105 can create multiple scripting engines for use by different applications, and the process of starting a new scripting engine is known.

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3. Download the Text. When the new script engine 101 is created, if the scripts persist, the script host 105 calls the engine’s IPersist *::load method to feed it in order to store the script, stream, or resource bag that resides on the scripting host. 105. This exposes the application’s object model to the scripting engine 101, for example to provide one or more resources to the scripting engine 101. Otherwise, the scripting host 105 uses IPersist*::InitNew or IActiveScriptParse::InitNew to create a void. script. A scripting host 105 that handles the script as text can use IActiveScriptParse::ParseScriptText to feed the scripting engine 101 the text of the script, after calling InitNew.

4. Add Items. For each top-level named item 103 (such as pages and forms) that is imported from the scripting engine 102, the scripting host 105 calls IActiveScript::AddNamedItem to create an entry in the namespace of the scripting engine 102. This step is not required if the top-level named item 103 is already part of a persistent the structure of the documents carried in the third step. scripting host 105 does not use AddNameditem.

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